Hi! I'm Jack Odom
Aspiring
Developer
My favorite technologies include web development tools (Javascript, PHP, SvelteKit, TailwindCSS), game development tools (Godot, Unity), mobile development tools (Swift, Xcode) as well as a variety of other technologies (Java, C#, Python, SQL). Feel free to reach out to learn more!
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Some Personal Projects I have created.
Please see my work!
(Links are currently non-functional as hosting is transferred from university)
Web Development
Novel Nook
Novel Nook is a simple, easy to use personal library system. It allows for the logging of books into different categories to keep tracks of books you own, have read, or want to read. It utilizes vanilla Javascript for the client-side, PHP for the server-side, and MySQL for a persistent database. Created for Auburn University's Web Development 2 Final Project.
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Portfolio Website
My portfolio website is what you are looking at right now! This was created with to display my front-end development skills, and as a convenient and aesthetic place to showcase my professional capabilities. It was created with Javascript utilizing the Svelte framework for reactivity and is hosted with Vercel.
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Game Development
Luke Warm Seltzer
Luke Warm Seltzer is a physics based 2D game created to emulate the popular arcade game Ice Cold Beer. It was createdusing Javascript with the Phaser framework/game engine and is hosted on Vercel.
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State Your Claim
State Your Claim is an educational game aimed to teach and reinforce knowledge of American States and Capitals. It was created utilizing the Godot open-source game engine and was written in GDScript (a Python-Like Godot-specific language). The project was created for Auburn University's Game Development course (Windows only).
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PunchLine CrunchTime
PunchLine CrunchTime is a game created by myself in collaboration with my friend ChimeFever. It was created in 2 days for the Ludem Dare 53 game jam, the theme for the jam was "Delivery". This game takes a creative spin on the theme and utilizes quicktime events to make the player have proper timing on "delivering" jokes. It was created utilizing the Godot open-source game engine and was written in GDScript (a Python-Like Godot-specific language). (Windows Only)
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Mobile Development
Machine Learning/Artifical Intelligence
My history and experience.
Some snippets about me.
I am . . .
01
From an well-rounded engineering background:
I originally completed a bachelors in Chemical Engineering in 2020. During the course of that I worked as a Process Engineer for Freudenberg-NOK Sealing Technologies manufacturing sealing devices (O-rings, D-rings, Gaskets, etc.). After graduating, I was employed as a Patent Examiner by the United States Patent and Trademark Office, until I finally returned to college to pursue Computer Science. Throughout all of this I have learned both classroom and real life problem solving skills: doing intense mathematical work as a chemical engineering student, working with my hands on presses and machining tools at FNST, and parsing complex documentation regarding the law and new technologies every day examining Patent Applications. From all of this I have gained a holistic understanding of processes, and an ability to confidently tackle difficult problems, whatever form they may take.
02
Both University educated and self-taught:
While I loved the aspects of Patent Examining that involved learning about new innovations and learning as well as implementing the law in a logical way, I was feeling uninspired being a bureaucratic worker on the sidelines of innovation. I had several friends in the software industry share their work with me, and with that a passion was sparked. I began a journey of self-teaching to learn all that I could about the software development landscape. I quickly realized that computer science and software development were both too broad and too deep to easily learn on my own. From there I left my job and re-enrolled in college to gain a degree in Computer Science. I have thoroughly enjoyed every class I have taken and every additonal challenge I have encountered. Throughout my coursework I have supplemented it with developing my own personal projects, continued development of school projects to broaden their scope, as well as small coding challenges to exercise problem solving (Leetcode, Hackerrank, etc.), and other supplemental courses such as The Odin Project (Web Development Focused) to learn additional technologies.
03
Always striving to learn new things:
The one constant I have retained through my educational and work-related experience is the drive to constantly learn. Before attending college I asked mentors and other adults in my life what the most rigorous and comprehensive degree I could obtaion would be. The resounding answer was Chemical Engineering. I thoroughly enjoyed learning the many concepts taught that attempt to explain physical phenomena in the world around us, but I found that the employment opportunities offered just didn't align with my personal goals. Hearing that a career in intellectual property was an excellent way to stay at the forefront of innovation and constantly be exposed to new technologies I jumped in to pursue it. But I wasn't satisfied with just being a sideline player in the game to create. Realizing that the tech industry was both one of the fastest growing and most advanced industries really opened my eyes. Two years (and some change) in to learning about Computer Science and pursuing Software Development and I have not looked back once. I am certain I have found my passion and hope to find employment with a Company that is similar minded on the topic of expanding the horizon of what we all are capable of.